bottom | os::Rect | |
Bounds(void) const | os::Rect | [inline] |
Ceil(void) | os::Rect | [inline] |
DoIntersect(const Point &cPoint) const | os::Rect | [inline] |
DoIntersect(const Rect &cRect) const | os::Rect | [inline] |
Floor(void) | os::Rect | [inline] |
Height(void) const | os::Rect | [inline] |
Includes(const Rect &cRect) const | os::Rect | [inline] |
Invalidate(void) | os::Rect | [inline] |
IsValid() const | os::Rect | [inline] |
left | os::Rect | |
LeftTop() const | os::Rect | [inline] |
MoveTo(float nLeft, float nTop) | os::Rect | [inline] |
operator &(const Rect &cRect) const | os::Rect | [inline] |
operator &=(const Rect &cRect) | os::Rect | [inline] |
operator!=(const Rect &cRect) const | os::Rect | [inline] |
operator+(const Point &cPoint) const | os::Rect | [inline] |
operator+(const Rect &cRect) const | os::Rect | [inline] |
operator+=(const Point &cPoint) | os::Rect | [inline] |
operator-(const Point &cPoint) const | os::Rect | [inline] |
operator-(const Rect &cRect) const | os::Rect | [inline] |
operator-=(const Point &cPoint) | os::Rect | [inline] |
operator==(const Rect &cRect) const | os::Rect | [inline] |
operator|(const Rect &cRect) const | os::Rect | [inline] |
operator|(const Point &cPoint) const | os::Rect | [inline] |
operator|=(const Rect &cRect) | os::Rect | [inline] |
operator|=(const Point &cPoint) | os::Rect | [inline] |
Rect() | os::Rect | [inline] |
Rect(float l, float t, float r, float b) | os::Rect | [inline] |
Rect(const Point &cMin, const Point &cMax) | os::Rect | [inline] |
Rect(const IRect &cRect) | os::Rect | [inline] |
Resize(float nLeft, float nTop, float nRight, float nBottom) | os::Rect | [inline] |
right | os::Rect | |
RightBottom() const | os::Rect | [inline] |
Scale(const Point &cFromScale, const Point &cToScale) | os::Rect | [inline] |
Size() const | os::Rect | [inline] |
top | os::Rect | |
Width(void) const | os::Rect | [inline] |
~Rect() | os::Rect | [inline] |