Move:appwindow.cpp:	m->m_ToolboxSidebar->SetToolbox( state->GetToolbox() );
Move:appwindow.cpp:	SetStatusbar( state->GetStatusText() );
Move:appwindow.cpp:	state->Init( GetCanvas(), GetCurrentDocument() );
Move:canvas.cpp:	if( nButtons == 0x01 && state != NULL && state->AllowMouseBox( this, GET_DOCUMENT(), ScreenToWorld( cPosition ) ) )
Move:canvas.cpp:			state->GotFocus( this, GET_DOCUMENT(), cPosition );
Move:canvas.cpp:			state->LostFocus( this, GET_DOCUMENT(), cPosition );
Move:canvas.cpp:		state->MouseMove( this, GET_DOCUMENT(), cPosition );
Move:canvas.cpp:		state->PointSelected( this, GET_DOCUMENT(), ScreenToWorld( cPosition ) );
Move:canvas.cpp:		state->MouseBox( this, GET_DOCUMENT(), CadMath::SortRect( ScreenToWorld( m_SelectStart ), ScreenToWorld( cPosition ) ) );
appwindow.cpp:	m->m_ToolboxSidebar->SetToolbox( state->GetToolbox() );
appwindow.cpp:	SetStatusbar( state->GetStatusText() );
appwindow.cpp:	state->Init( GetCanvas(), GetCurrentDocument() );
canvas.cpp:	if( nButtons == 0x01 && state != NULL && state->AllowMouseBox( this, GET_DOCUMENT(), ScreenToWorld( cPosition ) ) )
canvas.cpp:			state->GotFocus( this, GET_DOCUMENT(), cPosition );
canvas.cpp:			state->LostFocus( this, GET_DOCUMENT(), cPosition );
canvas.cpp:		state->MouseMove( this, GET_DOCUMENT(), cPosition );
canvas.cpp:		state->PointSelected( this, GET_DOCUMENT(), ScreenToWorld( cPosition ) );
canvas.cpp:		state->MouseBox( this, GET_DOCUMENT(), CadMath::SortRect( ScreenToWorld( m_SelectStart ), ScreenToWorld( cPosition ) ) );
